krutoson.blogg.se

Sprinting in fallout new vegas
Sprinting in fallout new vegas







  • The Level 20 perk Grim Reaper's Sprint restores all Action Points by successfully killing an enemy during one round of V.A.T.S.
  • This limit can be increased with the addition of bonuses (see table below).
  • Maximum initial base is capped at 85 AP.
  • Instead, Action Points are regenerated over time. Unlike in the turn-based games, action points are not accumulated at the end of a turn. system to attack opponents, each weapon has its own cost per use and can be found on the weapons page.
  • In Fallout Tactics in continuous turn-based mode, the AP regeneration rate is directly proportional to the amount of AP a character has.Īction points are used in the V.A.T.S.
  • In Fallout and Fallout 2, the counter only shows up to 10 AP but internally it keeps track of any extras.
  • The Bonus Move perk adds 2 special AP per rank that can only be used for movement.
  • sprinting in fallout new vegas

  • The Action Boy/Action Girl perk adds 1 AP per rank.
  • 1 Fallout, Fallout 2 and Fallout TacticsĪction Points are spent firing a weapon, reloading a weapon, fetching equipment from a character's backpack or moving to a new battlefield hex.








  • Sprinting in fallout new vegas